/* Retained utility classes for the Glassmorphism Aesthetic */

.liquid-glass {
    background: linear-gradient(135deg, rgba(255, 255, 255, 0.08) 0%, rgba(255, 255, 255, 0.02) 100%);
    backdrop-filter: blur(24px) saturate(1.4);
    -webkit-backdrop-filter: blur(24px) saturate(1.4);
    border: 1px solid rgba(255, 255, 255, 0.1);
    box-shadow: inset 1px 1px 0px rgba(255, 255, 255, 0.05), 0 25px 50px -12px rgba(0, 0, 0, 0.5);
}

.hover-lift {
    transition: transform 0.4s cubic-bezier(0.175, 0.885, 0.32, 1.275), box-shadow 0.4s ease;
}

.hover-lift:hover {
    transform: translateY(-4px);
    box-shadow: 0 20px 40px -10px rgba(0, 0, 0, 0.8), inset 1px 1px 0px rgba(255, 255, 255, 0.15);
}

/* Custom Scrollbar for inner panel scrolling */
.custom-scrollbar::-webkit-scrollbar {
    width: 6px;
}
.custom-scrollbar::-webkit-scrollbar-track {
    background: rgba(0, 0, 0, 0.2);
    border-radius: 4px;
}
.custom-scrollbar::-webkit-scrollbar-thumb {
    background: rgba(255, 255, 255, 0.2);
    border-radius: 4px;
}
.custom-scrollbar::-webkit-scrollbar-thumb:hover {
    background: rgba(255, 255, 255, 0.4);
}

/* Base Body resets for full screen WebGL apps */
body, html {
    margin: 0;
    padding: 0;
    width: 100%;
    height: 100%;
    overflow: hidden; /* Important to keep the WebGL canvas constrained without scrolling */
}
